PAUSED Press P or Resume
Flight manual
Destroy the wave. Catch falling humans and land to save them. Base 51 keeps them safe permanently.
The last enemy crashes and releases a red alien. Fly low to catch it, then land on the green pad. Early delivery adds a time bonus; late delivery still earns 500 points.
- Classic flight
- Arrows or WASD / ZQSD
- Perspective flight
- W/Z forward, S reverse, A/Q and D strafe. Up descends, Down climbs. Release to hover; hold Up to land. Left / Right turn 180°.
- Fire / weapons
- Space or F · Numpad 1–5 · − / + to cycle
- Defence
- B or Ctrl: delayed bomb · Shift: shockwave
- Other
- 0: drop human · Tab: view · X: aim mode · P: pause · M: sound
EXTRALIFE collision: +1 life and 20 seconds of 3D ground rescue. Touch grounded humans to collect them. Return to Base 51 and stop on the pad to disembark. Each arrival at the hangar earns 500 points. Death loses the cargo and 5% of your score per passenger (maximum 50%). Alien delivery expires after 25 seconds. Two guards escort the alien into the hangar before the next wave.
Weapons can kill humans. Release them close to dry ground. The green radar marker shows Base 51.
ARROWS : Fly | SPACE : Fire | NUM 1-5 : Weapon | -/+ : Cycle weapon | B/CTRL : Smart Bomb | SHIFT : Shockwave | NUM 0 : Drop human | TAB : View (FP: Z/S fwd, Q/D strafe, X fire mode, ARROWS up/down/turn) | Rescue humans